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Hi, I am a long time Elder Scrolls gamer and modder. I love sandbox style video games and modding. I love modding because it allows me to be creative in an interactive invironment, and basically live through a story of my own creation. I've played Daggerfall, played and modded TESIII, and now here I present some of my TESIV mods.
All things great and GUAR
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June, 2009
This Google Page site will be moved by Google to their "Google Sites" in June. I don't know how I will like it, but it should be interesting to play with over the summer.
Spring/summer, 2009
I'm sure people have noticed that I am not modding. Due to medical and family & work reasons I am not able to mod or be on the computer much at home. I still have an interest in modding, and plan to return, but I need to get to point where I am physically able to sit at a computer for any length of time. I will return, I just don't know when that will be. In the meantime, I will still be participating, and somewhat active at the Oblivion Real Estate forums.
April, 2009
I've taken Tel Valus down from Nexus. Within the next week or so, I intend to update all of my file's readme's. Reorganize everything and reupload it all to Nexus as a mirror location. You can still get all my stuff in the media fire links from each mods page; in the left frame.
April, 2009
I know I know. Where's the progress? Well, Ill health and real life sucked it away. Some mods take an afternoon, some take hundreds of hours and months. It's the big ones that get you. All I can say is that I keep going as best I can. Come over to the Oblivion Real Estate forums and chat about modding some time, we'd love to see you!

March, 2009
I am still not feeling so well. So I haven't been very motivated to mod. Last weekend I did a little bit of retexturing rocks into coral, creating new sea weed and hooking up some new armor. I'll try todo a little more this next weekend, but I will only have a few hours I think.
End of Feb., 2009
I am feeling a little better, but I think I will touch and go for a while. I've got several bone spurs in my neck and bad carpel tunnel syndrome that from time to time can be pretty dehabilitating. It is looking like I will have good chunks of time to mod Sat and Sun. In which I hope to do another cavern and tunnel of the grotto.
In other news, ORE (oblivon real estate) has expanded and now hosts FORE (Fallout real estate).
Feb. 12, 2009
I updated the resources page as ORE/MORE is now only hosting house specific resources. So everything I put into an esp will be available here. I am also thinking about making a vegitation compulation esp for everyone ease. I'll be working on the grotto this weekend, but I don't know that I'll give an update. Depends on how much time I have.
Feb. 08, 2009
I've got my interior cells for the Grotto down. Provided the player can find both boats at once, they can choose to go to the grotto, or the hidden cove. The Grotto is the player home and goodies, the cove is the begining of the dungeon.
-Hidden Beach Cove
-Smuggler's Tunnel (abandoned camp)
-Posiden's Well (mutant sea mer lair)
-Scalon Mud Wallow (tunnel)
-Murkdeep Lake (creature village)
-Murkdeep Sleugh (tunnel)
-Wog Trench (creature lair and kelp forest)
-Salthingyer Tunnel (tunnel)
-Grotto of Orelia (coral reef) and:
-escape boat
-Captin Guar's Tub- captins cabin, storage
-Pirate Hideout - 4 areas- cabin, crew huts, cook area, prison
-Posiden's Vault
Feb., 2009
I've done alot of modding so far for the ORE guild mod, Oreillia. 6-8 projects so far. In that mod I have a boat as my PC's primary abode. So my next mod will consist of an Underwater Grotto (lounge-and campsite). I'll be making 2 versions. One for guild members and one for the general public. The one for the general public will be located in some body of water, yet to be determined.
Jan. 27, 2009
Major Update: I am done with the Telvanni Tower and it is uploaded. Telvanni House Mod -TEL VALUS
Jan. 25, 2009
Mini update: I redid the lower tower's funrishings, I finished ai. and pathgrid clean up that I wanted to do. As well as misc. clean up. Now I am just waiting from my beta testers to see if it's all packaged up proper.
Jan. 19, 2009
Major update: I am DONE with the Telvanni Settlement. Beta Test files are uploaded and the links are at ORE forums. It looks like testing will take a couple of weeks.
Dec./Jan. 08/09
My latest house mod. I've been working on it off and on now for over a year. As time progressed I merged 3 of my mods into one, to create a 'lair house' within a dungeon realm. Hackdirt, Underworld.
Dec./Jan. 08/09 cont...
I have a new WIP mod. It's a Telvanni settlement. Read about it HERE
My favorite mods:
OOO quests; various Unique landscapes; unofficial patches; Dramora companion, Damarask, Shezrie's villages; anything by Alien Slof; I love many many modders work; like that of Korana, Phitt, anyone who makes tilesets or modders resources; any pet mod; any village mod, and many many house mods.










